Denise Gunter

I'm a strong arts and education professional with a Master of Arts - MA focused in Art + Design Education from Rhode Island School of Design. As a hybrid educator with a demonstrated history of working and teaching in schools, museums, and the arts non-profit industry, I have designed and taught varied distance learning programs, makerspaces, museum exhibitions, “making in the gallery” workshops, interactive public programming as well as organizing numerous community-led artist initiatives. In short, I curate creative [third] spaces in between our everyday. The spaces where we have moments to slow down and look, collaborate and process with others. Spaces in between are where community grows. They are where I seek to be.

I am increasingly curious about the relationship,

the relationship of space to the pedagogical practice.

Process

Below are examples of curriculum that I’ve designed and implemented in the past.

Pedagogy

It’s become apparent to me that it was not what I was unsure of, it is what I am certain of that has led me here: finding a third space, a space in between for Art Education and creative community.


As an educator, I am certain art is not just a set of skills.

As an artist, I am certain art is a tool for the everyday.

As both, I am not just certain, rather it is my driving conviction that art must be accessible to not just the perceived artist, but everyone it encounters.

Practice

I facilitate

gathering spaces

that allow art to grow

(and connect).

Learning Environments

As an artist and educator, I seek out and facilitate experiences in educational settings that more often than not are simply spaces in between. These are the environments where I thrive. These are third spaces or as Paul Klee simply called it, “the spaces in between”.

WHERE?

  • Virtual Learning

  • Museum Education

  • Auxiliary Programs

  • Arts Non-Profits

  • Community-based art + design experiences

WHO?

  • Early Childhood

  • K-12 students

  • Continuing Education

  • Family Programming

  • Museum Visitors

  • Community Partnerships

Virtual Learning

  • ~ Responsive Instructional Design

    ~ Accessibility + Usability

    ~ Education Technologies: Schoology / Canvas / Moodle / Seesaw / Figma / Google Classroom / Zoom

  • Program Development, Learning Management Systems, Inclusive Instruction, Facilitating, Curriculum Design, Lesson Planning, Implementation, Remote Education, Content Curation, Experiential Design, Assessments, Community Collaboration, Blended Learning, Listening, Arts Integration

  • ~Flipped-classroom pilot program: NCMA “Artists in Process”, Museum Education

    ~Virtual Reality Experiences, Museum Exhibition Events

    ~Auxiliary Virtual Learning website + Community Engagement workshops and prompts

    ~KingsleyCreatives.com

    ~Kingsley Montessori, Preschool Online Cohort

Museum Education

  • ~ Interactive Public Programming

    ~ Community Partnerships

    ~ “Making in the Gallery” Workshops

  • Program Managing, Assisting, Planning, Curating, Installing, Budgeting, Contracting, Evaluating, Community Outreach, Teaching, Distance Learning, Collaborating, Interdepartmental Communication, Exhibition Events, Art Education

  • ~ RISD Museum | Providence, RI

    ~ Artist Talks, Interactive Public Programming, “Third Thursday” + “Ways of Looking” events

    ~ Optical Odyssey

    ~ Work in Process: Sketching Sound

    ~ Case Study of the RISD Museum’s “Out of Line” 2018. | The award-winning temporary in-gallery Drawling Lab that I conducted a qualitative case study on during my work-study with the RISD Museum’s Public Programming and Education Departments.

    ~ North Carolina Museum of Art | Raleigh, NC

    ~ Curator Talks, Teaching, Contracting, Workshops, Assessments, Exhibition + Member Events

    ~ Teen Arts Council, Museum Takeover 2017

    ~ Flipped Museum Program Prototype

    ~ Women SpeakOut Poetry Slam 2017

    ~ Ansel Adams Exhibition Immersive VR Events/ Online Course

    ~ NCMA Mobile App Prototype

Auxiliary Programs

  • ~ Makerspace in the Classroom

    ~ Learning through Play

    ~ Process art

  • Program Development, Coordinating, Connecting, Experience, Curating, Making, Empathetic Listening, Community Arts, Investigating. Thoughtful Communication, Social Emotional Learning, Student-Led Learning

  • ~ Early Childhood

    ~ K-12

    ~ Independent Day Schools

    ~ Montessori-inspired Pedagogy

    ~ Creative Co-Curriculars

    ~ Inquiry-based Learning

    ~ Art Integration

    ~Makerspace

    ~Community art + design studio

Arts Non-Profits

  • ~ Creative Collaboration

    ~ Curriculum Development

    ~ Studio Art Education

  • Program Design, Questioning, Investigating, Problem-Solving, Mentoring, Developing, Collaborative Making, Active Listening, Community Outreach, Strategic Communication, Inquiry-based Learning, Interactive Public Art, Curriculum Mind-Mapping, Studio Art Education

  • ~RISD Project Open Door | Providence

    ~Providence CityArts for Youth

    ~Arts Equity (formerly VSA Arts RI)

    ~Minni Space | Boston

Get in touch.

gunter.dmg@gmail.com

follow me @agreatgoodspace

“The first great consideration is that life goes on in an environment; not merely in it but because of it, through interaction with it.” - John Dewey, Art as Experience